Michael B. Schwartz


Management Experience
Audio Manager, Activision Studios, Santa Monica, CA    1992 - 1999

  • In charge of all audio for all games on all platforms (PSX, PC, Mac, Sega, etc).

  • Increased revenue by several million dollars facilitating audio card and software OEM bundles.

  • Received A+ ratings from readers, reviewers and articles for audio sfx design and music for most games.
  • Managed up to 8 production teams, both internal and external.

  • Hired and managed actors, composers and sound effect designers.

  • Budgeted accurately for each project and personnel. Met strict deadlines.

  • Evaluated R&D for audio and video OEM's.

  • Maintained state of the art audio and video production facility.