Michael B. Schwartz
Management Experience
Audio Manager, Activision Studios, Santa Monica, CA 1992 - 1999
- In charge of all audio for all games on all platforms (PSX, PC, Mac, Sega, etc).
- Increased revenue by several million dollars facilitating audio card and software OEM bundles.
- Received A+ ratings from readers, reviewers and articles for audio sfx design and music for most games.
- Managed up to 8 production teams, both internal and external.
- Hired and managed actors, composers and sound effect designers.
- Budgeted accurately for each project and personnel. Met strict deadlines.
- Evaluated R&D for audio and video OEM's.
- Maintained state of the art audio and video production facility.